Research, Design, Test: Repeat.
My curiosity and love for learning knows-no-end and I'm facinated by how things work: Most of all, humans. Here's my skills at a glance.
UX Design Strategy
UX for Mobile Apps & Web
Design App Fluency (Adobe, Figma, etc)
The UX discipline is always evolving. And no two UX engagements are exactly alike. Here's some of the common services that I can provide. We may not use all of them, but it's good to have these skills when we need them.
I love to build Hardware & Software Prototypes; From Mobile or Web apps to "boxes" with blinking LED and buttons, if there's an experience.. I can prototype it. Can't stress enough about the value of testing UX on "real-humans".
With over 20 years of graphic design experience I can't believe the number of trends we've seen come and go. Designing on-trend graphics, in-line with current expectations from humans requires meticulous attention to detail and craftsmanship.
Leading a design sprint is like a honeymoon before your marriage. Dispel the assumptions, try new things, and ultimately conclude that this is the right fit to start the marriage of your idea and it's production.
Whether quantitative or qualitative Research. Good design requires good data! Good Data comes from a focused and actionable research outline. My experience includes; Ethnography, Surveys, Interviews, User testing & much more.
I create Design Systems to help maintain brand and inform the engineers who build it. Or, use your existing Design System to steward new features and capabilities. But to design without a system is so "1995"..
"No Design is an island". Every single partner for UX (product, engineering, etc) provides critical input for the designer. Sure, amazing story Telling is an important skill, but effective listening is paramount.